At a Glance
- Mana
- 2,695
- Build time
- 285
- Hit points
- 4,608
- Heal time
- 0.59
- Sight
- 250
- Radar
- 1,000
- Experience
- 26
- Footprint
- 3 × 3
- Damage category
- Fortification
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Fireball | 245 | 2.3 | 490 | 106.5 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Hit points | 4,608 | 5,100 |
| Can be frozen | Yes | No |
| Can be converted | Yes | No |
fireball
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 245 | 295 |
| Damage against Tier 1 | – | 3 |
| Range | 490 | 450 |






