Informer
Core · Vehicles

Informer

Mobile Radar

Total AnnihilationCompare in Unit Matchups

At a Glance

Metal
86
Energy
1,209
Build time
4,223
Hit points
510
Top speed
1.4
Turn rate
210
Sight
210
Radar
1,120
Makes energy
11
Uses energy
11
Footprint
3 × 3
Steepest slope
16

In the Game Engine

Informer from the front, ready
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Ready

  • Informer from the front, ready
  • Informer from the side, ready
  • Informer from the rear, ready
  • Informer from the top, ready

Wreck

  • Informer from the front, as a wreck
  • Informer from the side, as a wreck
  • Informer from the rear, as a wreck
  • Informer from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Death
DestroyedSelf-Destructs

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.169
Energy per hit point2.371
Build time per hit point8.28