At a Glance
- Designation
- KG-EHL
- Metal
- 886
- Energy
- 12,487
- Build time
- 23,975
- Hit points
- 685
- Top speed
- 1.01
- Turn rate
- 489
- Sight
- 260
- Makes energy
- 0.3
- Uses energy
- 0.8
- Stores energy
- 100
- Footprint
- 2 × 2
- Steepest slope
- 14
- Deepest water
- 12
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Flak Cannon | 130 | 0.95 | 720 | 110 | 136.8 | anti-air |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Stunner | 1,800 | × 1,800 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 50 | 110 |
| Self-destructed | 350 | 110 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 1.293 |
| Energy per hit point | 18.229 |
| Build time per hit point | 35 |






