Copperhead
Core · Vehicles

Copperhead

Mobile Flak Vehicle

Battle TacticsCompare in Unit Matchups

At a Glance

Designation
KG-EHL
Metal
886
Energy
12,487
Build time
23,975
Hit points
685
Top speed
1.01
Turn rate
489
Sight
260
Makes energy
0.3
Uses energy
0.8
Stores energy
100
Footprint
2 × 2
Steepest slope
14
Deepest water
12
File formats
3DO, COB, TDF

In the Game Engine

Copperhead from the front, ready
Download This Picture

Ready

  • Copperhead from the front, ready
  • Copperhead from the side, ready
  • Copperhead from the rear, ready
  • Copperhead from the top, ready

Wreck

  • Copperhead from the front, as a wreck
  • Copperhead from the side, as a wreck
  • Copperhead from the rear, as a wreck
  • Copperhead from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Flak Cannon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Flak Cannon1300.95720110136.8anti-air

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point1.293
Energy per hit point18.229
Build time per hit point35