The Can
Core · KBots

The Can

Armored Assault Kbot

Total AnnihilationCompare in Unit Matchups

At a Glance

Designation
KA-L8
Metal
420
Energy
3,500
Build time
7,500
Hit points
2,800
Top speed
0.5
Turn rate
940
Sight
200
Makes energy
0.8
Uses energy
0.8
Footprint
2 × 2
Steepest slope
14
Deepest water
21
File formats
3DO, COB, TDF

In the Game Engine

The Can from the front, ready
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Ready

  • The Can from the front, ready
  • The Can from the side, ready
  • The Can from the rear, ready
  • The Can from the top, ready

Wreck

  • The Can from the front, as a wreck
  • The Can from the side, as a wreck
  • The Can from the rear, as a wreck
  • The Can from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
High Energy Laser
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
High Energy Laser2200.952008231.675 energy a shot

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 2

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponStunner1,800× 1,800
Annihilator WeaponShooter2,810× 2.28

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.15
Energy per hit point1.25
Build time per hit point2.68