At a Glance
- Designation
- ARM-KI2
- Metal
- 196
- Energy
- 2,236
- Build time
- 5,709
- Hit points
- 850
- Top speed
- 1.25
- Turn rate
- 700
- Sight
- 250
- Makes energy
- 0.5
- Uses energy
- 0.5
- Footprint
- 2 × 2
- Steepest slope
- 17
- Deepest water
- 12
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Light Cannon | 60 | 2.13 | 240 | 32 | 28.2 | |
| E.M.G. | 12 | 0.4 | 180 | 8 | 60 |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 2
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Neutron | 2,000 | × 2,000 |
| Immolator | Immolator | 150 | × 15 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 30 | 30 |
| Self-destructed | 200 | 75 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.231 |
| Energy per hit point | 2.631 |
| Build time per hit point | 6.72 |






