At a Glance
- Designation
- ARM-ML4
- Metal
- 173
- Energy
- 1,031
- Build time
- 1,519
- Hit points
- 1,200
- Top speed
- 0.9
- Turn rate
- 250
- Sight
- 155
- Makes energy
- 1
- Uses energy
- 1
- Build power
- 100
- Build distance
- 70
- Footprint
- 3 × 3
- Steepest slope
- 16
In the Game Engine

Ready
Wreck
All the Way Round
Official Artwork 1
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Neutron | 2,000 | × 2,000 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 50 | 110 |
| Self-destructed | 350 | 110 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 0.144 |
| Energy per hit point | 0.859 |
| Build time per hit point | 1.27 |







