Tiny
Arm · Special Structures

Tiny

Low Damage, Med. Range Mine

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
EG-1
Metal
32
Energy
1,017
Build time
1,322
Hit points
100
Sight
55
Cloak cost
7 still, moving
Footprint
1 × 1

In the Game Engine

Tiny from the front, ready
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Ready

  • Tiny from the front, ready
  • Tiny from the side, ready
  • Tiny from the rear, ready
  • Tiny from the top, ready

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Death
DestroyedSelf-Destructs

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Softer By 1

WeaponCarried ByDamageAgainst usual
Level 1 Mine30× 0.08

When It Dies

WhenDamageArea
Destroyed400160
Self-destructed400160

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.32
Energy per hit point10.17
Build time per hit point13.22