Ghost Ship
Taros · Flying Units

Ghost Ship

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
804
Build time
179
Hit points
2,300
Heal time
0.75
Top speed
2
Sight
200
Radar
666
Experience
9
Flies
Yes
Carries
10
Footprint
3 × 3
Damage category
Undead
File formats
3DO, COB, TDF

In the Game Engine

Ghost Ship from the front, ready
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Ready

  • Ghost Ship from the front, ready
  • Ghost Ship from the side, ready
  • Ghost Ship from the rear, ready
  • Ghost Ship from the top, ready

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Ghost Cannon
Hits
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Ghost Cannon3113.54856088.9

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Sight200260
Radar666300
Can be frozenYesNo

Ghost Cannon

FigureStandardCrusades Balance
Damage311211
Damage against Production building–0.25
Damage against Fortification–0.25
Damage against Mechanical–0.5
Damage against Stalwart–0.25

Some of its movement and handling figures change too.