Mage Tower
Taros · Buildings

Mage Tower

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
7,951
Build time
705
Hit points
17,189
Heal time
1.47
Sight
500
Radar
1,000
Experience
55
Footprint
4 × 4
Damage category
Fortification
File formats
3DO, COB, TDF

In the Game Engine

Mage Tower from the front, ready
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Ready

  • Mage Tower from the front, ready
  • Mage Tower from the side, ready
  • Mage Tower from the rear, ready
  • Mage Tower from the top, ready

Wreck

  • Mage Tower from the front, as a wreck
  • Mage Tower from the side, as a wreck
  • Mage Tower from the rear, as a wreck
  • Mage Tower from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to MoveOrdered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Lightning
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Lightning1,3503.8500355.3

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Hit points17,18919,189
Experience5565
Can be frozenYesNo
Can be convertedYesNo

lightning

FigureStandardCrusades Balance
Damage1,3501,450
Damage against Mechanical–1.25
Damage against Tier 1–2
Reload (s)3.82.4