At a Glance
- Mana
- 7,951
- Build time
- 705
- Hit points
- 17,189
- Heal time
- 1.47
- Sight
- 500
- Radar
- 1,000
- Experience
- 55
- Footprint
- 4 × 4
- Damage category
- Fortification
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Lightning | 1,350 | 3.8 | 500 | 355.3 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Hit points | 17,189 | 19,189 |
| Experience | 55 | 65 |
| Can be frozen | Yes | No |
| Can be converted | Yes | No |
lightning
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 1,350 | 1,450 |
| Damage against Mechanical | – | 1.25 |
| Damage against Tier 1 | – | 2 |
| Reload (s) | 3.8 | 2.4 |






