People of Darien · Land Units

Zhonian Tribesman

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
10
Build time
825
Hit points
1,500
Heal time
3.44
Top speed
1.5
Sight
200
Experience
6
File formats
3DO, COB, TDF

In the Game Engine

Zhonian Tribesman from the front, ready
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Ready

  • Zhonian Tribesman from the front, ready
  • Zhonian Tribesman from the side, ready
  • Zhonian Tribesman from the rear, ready
  • Zhonian Tribesman from the top, ready

Wreck

  • Zhonian Tribesman from the front, as a wreck
  • Zhonian Tribesman from the side, as a wreck
  • Zhonian Tribesman from the rear, as a wreck
  • Zhonian Tribesman from the top, as a wreck

Turned to Stone

  • Zhonian Tribesman from the front, turned to stone
  • Zhonian Tribesman from the side, turned to stone
  • Zhonian Tribesman from the rear, turned to stone
  • Zhonian Tribesman from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
SelectedOrdered to MoveOrdered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Axe
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 2

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Axe4051.052524385.7

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

Some of its movement and handling figures change too.