At a Glance
- Mana
- 1,820
- Build time
- 215
- Hit points
- 5,300
- Heal time
- 0.9
- Top speed
- 1.23
- Sight
- 190
- Experience
- 21
- Damage category
- Monster
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Cannon | 400 | 2.5 | 620 | 60 | 160 | |
| Beast Claws | 999 | 1.75 | 300 | 28 | 570.9 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 1,820 | 3,520 |
| Build time | 215 | 422 |
| Hit points | 5,300 | 7,300 |
| Heal time | 0.9 | 0.6 |
| Top speed | 1.23 | 1.2 |
| Experience | 21 | 41 |
Cannon
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 400 | 1,200 |
| Range | 620 | 850 |
| Minimum range | – | 90 |
| Reload (s) | 2.5 | 3.5 |
Beast Claws
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.5 |
| Damage against Fortification | – | 0.5 |










