Penetrator
Arm · Vehicles

Penetrator

Mobile Energy Weapon

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
ARM-HA8
Metal
2,604
Energy
17,477
Build time
35,706
Hit points
650
Top speed
0.6
Turn rate
170
Sight
260
Makes energy
5.2
Uses energy
5.2
Footprint
3 × 3
Steepest slope
12
File formats
3DO, COB, TDF

In the Game Engine

Penetrator from the front, ready
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Ready

  • Penetrator from the front, ready
  • Penetrator from the side, ready
  • Penetrator from the rear, ready
  • Penetrator from the top, ready

Wreck

  • Penetrator from the front, as a wreck
  • Penetrator from the side, as a wreck
  • Penetrator from the rear, as a wreck
  • Penetrator from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Annihilator Weapon
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Annihilator Weapon1,30067008216.71,500 energy a shot

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponNeutron2,000× 2,000

When It Dies

WhenDamageArea
Destroyed1,200275
Self-destructed2,000516

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point4.006
Energy per hit point26.888
Build time per hit point54.93