At a Glance
- Designation
- ARM-HA8
- Metal
- 2,604
- Energy
- 17,477
- Build time
- 35,706
- Hit points
- 650
- Top speed
- 0.6
- Turn rate
- 170
- Sight
- 260
- Makes energy
- 5.2
- Uses energy
- 5.2
- Footprint
- 3 × 3
- Steepest slope
- 12
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Annihilator Weapon | 1,300 | 6 | 700 | 8 | 216.7 | 1,500 energy a shot |
Weapons with Special Damage Against It
These weapons do a set amount of damage to this unit in place of their usual damage.
Hit Harder By 1
| Weapon | Carried By | Damage | Against usual |
|---|---|---|---|
| Atomic Blast Weapon | Neutron | 2,000 | × 2,000 |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 1,200 | 275 |
| Self-destructed | 2,000 | 516 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 4.006 |
| Energy per hit point | 26.888 |
| Build time per hit point | 54.93 |






