Anaconda
Arm · Vehicles

Anaconda

Hovertank

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
ARM-HG
Metal
272
Energy
2,856
Build time
8,115
Hit points
880
Top speed
2.6
Turn rate
250
Sight
280
Makes energy
2.6
Uses energy
2.6
Hovers
Yes
Footprint
3 × 3
Steepest slope
16

In the Game Engine

Anaconda from the front, ready
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Ready

  • Anaconda from the front, ready
  • Anaconda from the side, ready
  • Anaconda from the rear, ready
  • Anaconda from the top, ready

Wreck

  • Anaconda from the front, as a wreck
  • Anaconda from the side, as a wreck
  • Anaconda from the rear, as a wreck
  • Anaconda from the top, as a wreck

All the Way Round

Official Artwork 1

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Light Guass
FiresHits
Death
DestroyedSelf-Destructs

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Light Guass801.23001666.7

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponNeutron2,000× 2,000

When It Dies

WhenDamageArea
Destroyed50110
Self-destructed350110

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.309
Energy per hit point3.245
Build time per hit point9.22