Musketeer
Veruna · Land Units

Musketeer

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
745
Build time
122
Hit points
1,420
Heal time
0.51
Top speed
1.25
Sight
180
Experience
21
Damage category
Human
File formats
3DO, COB, TDF

In the Game Engine

Musketeer from the front, ready
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Ready

  • Musketeer from the front, ready
  • Musketeer from the side, ready
  • Musketeer from the rear, ready
  • Musketeer from the top, ready

Wreck

  • Musketeer from the front, as a wreck
  • Musketeer from the side, as a wreck
  • Musketeer from the rear, as a wreck
  • Musketeer from the top, as a wreck

Turned to Stone

  • Musketeer from the front, turned to stone
  • Musketeer from the side, turned to stone
  • Musketeer from the rear, turned to stone
  • Musketeer from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Musket
HitsHits Flesh 2Hits Armour 2Hits Scale 5Hits Wood 10Hits Stone 10
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Musket6936.2550111.8

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Experience2115

Some of its movement and handling figures change too.