Centaur
Veruna · Land Units

Centaur

Added by a PatchCompare in Unit Matchups

At a Glance

Mana
713
Build time
130
Hit points
3,050
Heal time
0.54
Top speed
1.24
Sight
215
Experience
7
Damage category
Human
File formats
3DO, COB, TDF

In the Game Engine

Centaur from the front, ready
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Ready

  • Centaur from the front, ready
  • Centaur from the side, ready
  • Centaur from the rear, ready
  • Centaur from the top, ready

Wreck

  • Centaur from the front, as a wreck
  • Centaur from the side, as a wreck
  • Centaur from the rear, as a wreck
  • Centaur from the top, as a wreck

Turned to Stone

  • Centaur from the front, turned to stone
  • Centaur from the side, turned to stone
  • Centaur from the rear, turned to stone
  • Centaur from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
Bow and Arrows
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 10Hits Stone 2
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Bow and Arrows2782.5605111.2

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Mana7132,323
Build time130230
Hit points3,0505,550
Heal time0.540.94
Top speed1.242.1
Experience730
Damage categoryHumanMonster

Tracking Flame Arrow

FigureStandardCrusades Balance
Damage278678
Range605450
Reload (s)2.53.5

Some of its movement and handling figures change too.