At a Glance
- Mana
- 1,403
- Build time
- 232
- Hit points
- 1,000
- Heal time
- 0.97
- Top speed
- 1.35
- Sight
- 200
- Mana
- 1,000, regaining 10
- Experience
- 22
- Damage category
- Human
In the Game Engine

Ready
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Tornado | 50 | 4 | 150 | 30 | 12.5 | 100 mana a shot |
| Thunderbolt | 492 | 2.2 | 225 | 223.6 | 100 mana a shot | |
| Ice Storm | 555 | 4 | 300 | 300 | 138.8 | 900 mana a shot |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
Tornado
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 50 | 150 |
Thunderbolt
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 492 | 792 |
| Damage against Mechanical | – | 1.25 |
| Range | 225 | 425 |
Some of its movement and handling figures change too.






