Darkest Priest
Taros · Builders

Darkest Priest

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
10
Build time
11,250
Hit points
4,000
Heal time
46.88
Top speed
5
Sight
145
Radar
550
Mana
1,000, regaining 10
Experience
27
Build power
30
Build distance
150
Flies
Yes
Footprint
3 × 3
Damage category
Human
File formats
3DO, COB, TDF

In the Game Engine

Darkest Priest from the front, ready
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Ready

  • Darkest Priest from the front, ready
  • Darkest Priest from the side, ready
  • Darkest Priest from the rear, ready
  • Darkest Priest from the top, ready

Turned to Stone

  • Darkest Priest from the front, turned to stone
  • Darkest Priest from the side, turned to stone
  • Darkest Priest from the rear, turned to stone
  • Darkest Priest from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Lightning
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Ball Lightning
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Fire Bomb
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Lightning7503.5275214.3100 mana a shot
Ball Lightning9251.560050616.7300 mana a shot
Fire Bomb8251.560080550500 mana a shot

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Can be frozenYesNo