At a Glance
- Mana
- 3,419
- Build time
- 338
- Hit points
- 8,105
- Heal time
- 1.41
- Top speed
- 2
- Sight
- 330
- Radar
- 780
- Experience
- 29
- Carries
- 20
- Damage category
- Naval
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Cannon | 1,293 | 3 | 550 | 431 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 3,419 | 3,119 |
| Build time | 338 | 190 |
| Hit points | 8,105 | 8,405 |
| Heal time | 1.41 | 1.26 |
| Top speed | 2 | 2.3 |
| Experience | 29 | 35 |
Cannon
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 1,293 | 750 |
| Range | 550 | 500 |
| Area | – | 45 |






