At a Glance
- Mana
- 6,607
- Build time
- 770
- Hit points
- 11,650
- Heal time
- 1.6
- Sight
- 510
- Radar
- 1,100
- Experience
- 47
- Footprint
- 4 × 4
- Damage category
- Fortification
In the Game Engine

Ready
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Cannonball | 441 | 0.75 | 705 | 60 | 588 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Hit points | 11,650 | 3,650 |
| Sight | 510 | 260 |
| Experience | 47 | 67 |
| Damage category | Fortification | Mechanical |
Cannonball
| Figure | Standard | Crusades Balance |
|---|---|---|
| Minimum range | – | 180 |


