Titan
Aramon · Land Units

Titan

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
1,344
Build time
215
Hit points
3,999
Heal time
0.9
Top speed
1.05
Sight
190
Experience
21
Damage category
Monster
File formats
3DO, COB, TDF

In the Game Engine

Titan from the front, ready
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Ready

  • Titan from the front, ready
  • Titan from the side, ready
  • Titan from the rear, ready
  • Titan from the top, ready

Wreck

  • Titan from the front, as a wreck
  • Titan from the side, as a wreck
  • Titan from the rear, as a wreck
  • Titan from the top, as a wreck

Turned to Stone

  • Titan from the front, turned to stone
  • Titan from the side, turned to stone
  • Titan from the rear, turned to stone
  • Titan from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Hammer
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 5
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Hammer5001.25531416.7

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Damage categoryMonsterStalwart

Hammer

FigureStandardCrusades Balance
Damage500700
Damage against Production building–2
Damage against Fortification–2
Damage against Mechanical–1.5
Damage against Siege–1.5

Some of its movement and handling figures change too.