At a Glance
- Mana
- 100,000
- Build time
- 10
- Hit points
- 28,999
- Top speed
- 1.55
- Sight
- 289
- Radar
- 2,000
- Experience
- 1,011
- Damage category
- God
In the Game Engine

Ready
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Magical Sword | 6,300 | 3.6 | 40 | 100 | 1,750 | |
| Earthquake | 3,077 | 5 | 500 | 400 | 615.4 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Build time | 10 | 30,000 |
| Heal time | 0 | 50 |
| Can be frozen | Yes | No |
Some of its movement and handling figures change too.


