At a Glance
- Designation
- ARM-QLRC
- Metal
- 45,198
- Energy
- 479,111
- Build time
- 587,421
- Hit points
- 1,400
- Sight
- 210
- Footprint
- 3 × 3
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Bertha Cannon | 1,000 | 0.25 | 3,080 | 100 | 4,000 | 2,000 energy a shot |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 2,000 | 516 |
| Self-destructed | 2,000 | 516 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 32.284 |
| Energy per hit point | 342.222 |
| Build time per hit point | 419.59 |






