Fibber
Arm · Ships

Fibber

Sonar Jamming Sub

The Core ContingencyCompare in Unit Matchups

At a Glance

Designation
ASD-SK
Metal
295
Energy
2,897
Build time
11,048
Hit points
450
Top speed
2.4
Turn rate
622
Sight
150
Sonar jamming
650
Makes energy
0.5
Uses energy
0.5
Footprint
3 × 3
Shallowest water
15
File formats
3DO, COB, TDF

In the Game Engine

Fibber from the front, ready
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Ready

  • Fibber from the front, ready
  • Fibber from the side, ready
  • Fibber from the rear, ready
  • Fibber from the top, ready

Wreck

  • Fibber from the front, as a wreck
  • Fibber from the side, as a wreck
  • Fibber from the rear, as a wreck
  • Fibber from the top, as a wreck

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedGiven an OrderArrivedCannot Do ThatUnder Attack
Death
DestroyedSelf-Destructs

Weapons with Special Damage Against It

These weapons do a set amount of damage to this unit in place of their usual damage.

Hit Harder By 1

WeaponCarried ByDamageAgainst usual
Atomic Blast WeaponNeutron2,000× 2,000

When It Dies

WhenDamageArea
Destroyed3030
Self-destructed20075

Cost Against Toughness

What each hit point costs to build. Lower means more toughness for the price.

MeasureValue
Metal per hit point0.656
Energy per hit point6.438
Build time per hit point24.55