At a Glance
- Designation
- ARM-ANN1
- Metal
- 3,985
- Energy
- 25,025
- Build time
- 75,071
- Hit points
- 1,410
- Sight
- 380
- Radar
- 1,200
- Footprint
- 4 × 4
- Damage taken while closed
- 50%
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Annihilator Weapon | 2,500 | 5 | 1,200 | 8 | 500 | 2,000 energy a shot |
When It Dies
| When | Damage | Area |
|---|---|---|
| Destroyed | 2,000 | 516 |
| Self-destructed | 1,200 | 275 |
Cost Against Toughness
What each hit point costs to build. Lower means more toughness for the price.
| Measure | Value |
|---|---|
| Metal per hit point | 2.826 |
| Energy per hit point | 17.748 |
| Build time per hit point | 53.24 |






