At a Glance
- Mana
- 667
- Build time
- 159
- Hit points
- 2,289
- Heal time
- 0.66
- Top speed
- 0.8
- Sight
- 160
- Experience
- 32
- Damage category
- Siege
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Rocky in the Sky | 1,513 | 5.5 | 800 | 50 | 275.1 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 667 | 1,367 |
| Build time | 159 | 239 |
| Hit points | 2,289 | 1,289 |
| Heal time | 0.66 | 1 |
| Experience | 32 | 25 |
Rocky in the Sky
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 1,513 | 1,013 |
| Damage against Production building | – | 1.25 |
| Damage against Fortification | – | 1.25 |
| Minimum range | – | 180 |
Some of its movement and handling figures change too.










