At a Glance
- Mana
- 100,000
- Build time
- 100,000
- Hit points
- 14,800
- Heal time
- 416.67
- Top speed
- 1.75
- Sight
- 215
- Radar
- 650
- Mana
- 1,000, regaining 10
- Experience
- 151
- Build power
- 10
- Build distance
- 75
- Damage category
- Monarch
In the Game Engine

Ready
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Water Ball | 1,500 | 4 | 400 | 100 | 375 | |
| Water Burst | 2,001 | 2.5 | 600 | 50 | 800.4 | 200 mana a shot |
| Water Blast | 5,000 | 1.5 | 120 | 500 | 3,333.3 | 900 mana a shot |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Hit points | 14,800 | 15,800 |
| Heal time | 416.67 | 216.67 |
| Personal mana recharge a second | 10 | 15 |
| Mana income | 10 | 15 |
| Experience | 151 | 350 |
| Can be frozen | Yes | No |
Water Ball
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Monarch | – | 0.25 |
Water Burst
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage | 2,001 | 2,201 |
| Damage against Dragon | – | 2 |
| Damage against Monarch | 0.5 | – |
| Mana a shot | 200 | 250 |
Water Blast
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Monarch | – | 0.25 |


