At a Glance
- Mana
- 1,136
- Build time
- 159
- Hit points
- 2,200
- Heal time
- 0.66
- Top speed
- 2.7
- Sight
- 185
- Experience
- 23
- Damage category
- Human
In the Game Engine

Ready
Wreck
Turned to Stone
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Spear | 301 | 1.2 | 320 | 20 | 250.8 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Hit points | 2,200 | 3,433 |
| Can be frozen | Yes | No |
Spear
| Figure | Standard | Crusades Balance |
|---|---|---|
| Damage against Production building | – | 0.25 |
| Damage against Fortification | – | 0.25 |
| Damage against Mechanical | – | 0.5 |
| Damage against Naval | – | 0.5 |
| Range | 320 | 380 |
| Minimum range | – | 100 |
| Reload (s) | 1.2 | 1.5 |










