Crusader
Veruna · Land Units

Crusader

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
1,069
Build time
196
Hit points
4,325
Heal time
0.82
Top speed
1.5
Sight
79
Experience
16
Damage category
Human
File formats
3DO, COB, TDF

In the Game Engine

Crusader from the front, ready
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Ready

  • Crusader from the front, ready
  • Crusader from the side, ready
  • Crusader from the rear, ready
  • Crusader from the top, ready

Wreck

  • Crusader from the front, as a wreck
  • Crusader from the side, as a wreck
  • Crusader from the rear, as a wreck
  • Crusader from the top, as a wreck

Turned to Stone

  • Crusader from the front, turned to stone
  • Crusader from the side, turned to stone
  • Crusader from the rear, turned to stone
  • Crusader from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking 2
Sword
HitsHits Flesh 10Hits Armour 10Hits Scale 5Hits Wood 5Hits Stone 2
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Sword6151.88031341.7

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Hit points4,3254,725
Top speed1.51.3
Sight79150
Damage categoryHumanStalwart
Can be frozenYesNo
Can be convertedYesNo

Sword

FigureStandardCrusades Balance
Damage615715
Damage against Tier 1–2
Damage against Undead–1.5