Creatures · Land Units

Deer

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
10
Build time
825
Hit points
100
Heal time
3.44
Top speed
3.5
Sight
200
Experience
3
File formats
3DO, COB, TDF

In the Game Engine

Deer from the front, ready
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Ready

  • Deer from the front, ready
  • Deer from the side, ready
  • Deer from the rear, ready
  • Deer from the top, ready

Wreck

  • Deer from the front, as a wreck
  • Deer from the side, as a wreck
  • Deer from the rear, as a wreck
  • Deer from the top, as a wreck

Turned to Stone

  • Deer from the front, turned to stone
  • Deer from the side, turned to stone
  • Deer from the rear, turned to stone
  • Deer from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files.

Orders
SelectedOrdered to MoveOrdered to AttackOrdered to GuardOrdered to Patrol

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

Some of its movement and handling figures change too.