At a Glance
- Mana
- 780
- Build time
- 185
- Hit points
- 3,203
- Heal time
- 0.77
- Top speed
- 1.25
- Sight
- 160
- Experience
- 26
- Damage category
- Human
In the Game Engine

Ready
Wreck
All the Way Round
Sounds
The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.
Weapons
| Weapon | Damage | Reload (s) | Range | Area | Damage per second | Notes |
|---|---|---|---|---|---|---|
| Cannonball | 432 | 4 | 805 | 50 | 108 |
Crusades Balance
Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.
| Figure | Standard | Crusades Balance |
|---|---|---|
| Mana | 780 | 999 |
| Build time | 185 | 315 |
| Heal time | 0.77 | 1.05 |
| Damage category | Human | Mechanical |
Cannonball
| Figure | Standard | Crusades Balance |
|---|---|---|
| Range | 805 | 600 |
| Minimum range | 64 | 65 |






