Fire Spout
Taros · Land Units

Fire Spout

Total Annihilation: KingdomsCompare in Unit Matchups

At a Glance

Mana
944
Build time
175
Hit points
3,000
Heal time
0.73
Top speed
1.2
Sight
169
Radar
500
Mana
1,000, regaining 10
Experience
14
Damage category
Monster
File formats
3DO, COB, TDF

In the Game Engine

Fire Spout from the front, ready
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Ready

  • Fire Spout from the front, ready
  • Fire Spout from the side, ready
  • Fire Spout from the rear, ready
  • Fire Spout from the top, ready

Wreck

  • Fire Spout from the front, as a wreck
  • Fire Spout from the side, as a wreck
  • Fire Spout from the rear, as a wreck
  • Fire Spout from the top, as a wreck

Turned to Stone

  • Fire Spout from the front, turned to stone
  • Fire Spout from the side, turned to stone
  • Fire Spout from the rear, turned to stone
  • Fire Spout from the top, turned to stone

All the Way Round

Sounds

The sounds the game plays for this unit, from the game's own files. A number on a button is how many sounds the game has for that moment: each press plays one of them.

Orders
Selected 2Ordered to Move 2Ordered to AttackOrdered to GuardOrdered to Patrol
In Battle
Attacking
Real fire
HitsHits FleshHits ArmourHits ScaleHits WoodHits Stone
Death
Dies

Weapons

WeaponDamageReload (s)RangeAreaDamage per secondNotes
Real fire6103255203.3

Crusades Balance

Version 3.0 has a second set of unit figures, the Crusades balance. A battle uses it when “Use the Crusades Unit Balance” is ticked in the battle setup, or when a Boneyards game type calls for it; the campaign never does. With it, this unit changes as below, and everything else on this page stays the same.

FigureStandardCrusades Balance
Personal mana1,0001,500
Personal mana recharge a second1015

Real fire

FigureStandardCrusades Balance
Range255350
Reload (s)32.3

Some of its movement and handling figures change too.